Sleep Herb

A plant containing sleeping agents.

1
Rare
10
Carry
5z
Sell



Acquire


Purchase from shop for 50z
Maps
Low Dunes Gather / 3-5 tries x1 20%
Area 6 Common Node
Low Dunes Gather / 3-5 tries x1 10%
Area 6 Rare Node
Low Dunes Gather / 3-5 tries x1 20%
Area 7 Common Node
Low Dunes Gather / 3-5 tries x1 10%
Area 7 Rare Node
Low Dunes Gather / 3-5 tries x1 20%
Area 8 Common Node
Low Dunes Gather / 3-5 tries x1 10%
Area 8 Rare Node
Low Dunes Gather / 3-5 tries x1 20%
Area 10 Common Node
Low Dunes Gather / 3-5 tries x1 10%
Area 10 Rare Node
Low Verdant Hills Gather / 3-5 tries x1 15%
Area 2 Fixed Node
Low Verdant Hills Gather / 4-6 tries x1 20%
Area 2 Rare Node
Low Verdant Hills Gather / 4-6 tries x1 20%
Area 3 Rare Node
Low Verdant Hills Gather / 4-6 tries x1 20%
Area 4 Rare Node
Low Verdant Hills Gather / 3-5 tries x1 20%
Area 6 Fixed Node
Low Verdant Hills Gather / 4-6 tries x1 20%
Area 6 Rare Node
Low Verdant Hills Gather / 3-5 tries x1 20%
Area 7 Fixed Node
Low Verdant Hills Gather / 4-6 tries x1 20%
Area 8 Rare Node
Low Verdant Hills Gather / 4-6 tries x1 20%
Area 9 Rare Node
Low Verdant Hills Gather / 4-6 tries x1 20%
Area 10 Rare Node
Low Arctic Ridge Gather / 4-6 tries x1 10%
Area 1 Common Node
Low Arctic Ridge Gather / 4-6 tries x1 15%
Area 2 Fixed Node
Low Arctic Ridge Gather / 3-5 tries x1 20%
Area 5 Fixed Node
Low Arctic Ridge Gather / 4-6 tries x1 15%
Area 6 Fixed Node
Low Arctic Ridge Gather / 4-6 tries x1 10%
Area 7 Common Node
Low Arctic Ridge Gather / 3-5 tries x1 20%
Area 8 Fixed Node
Low Arctic Ridge Gather / 4-6 tries x1 10%
Area 8 Common Node
Low Misty Peaks Gather / 3-5 tries x1 30%
Area 2 Common Node
Low Misty Peaks Gather / 3-5 tries x1 35%
Area 4 Fixed Node
Low Misty Peaks Gather / 3-5 tries x1 30%
Area 4 Common Node
Low Misty Peaks Gather / 3-5 tries x1 30%
Area 6 Common Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 2 Fixed Node
Low Marshlands Gather / 3-5 tries x1 15%
Area 2 Common Node
Low Marshlands Gather / 3-5 tries x1 25%
Area 2 Rare Node
Low Marshlands Gather / 3-5 tries x1 15%
Area 3 Common Node
Low Marshlands Gather / 4-6 tries x1 25%
Area 3 Rare Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 3 Common Node
Low Marshlands Gather / 3-5 tries x1 15%
Area 4 Common Node
Low Marshlands Gather / 3-5 tries x1 25%
Area 4 Rare Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 5 Fixed Node
Low Marshlands Gather / 3-5 tries x1 15%
Area 6 Common Node
Low Marshlands Gather / 3-5 tries x1 25%
Area 6 Rare Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 6 Common Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 9 Common Node
High Dunes Gather / 3-5 tries x1 20%
Area 6 Common Node
High Dunes Gather / 3-5 tries x1 10%
Area 6 Rare Node
High Dunes Gather / 3-5 tries x1 20%
Area 7 Common Node
High Dunes Gather / 3-5 tries x1 10%
Area 7 Rare Node
High Dunes Gather / 3-5 tries x1 20%
Area 8 Common Node
High Dunes Gather / 3-5 tries x1 10%
Area 8 Rare Node
High Dunes Gather / 3-5 tries x1 20%
Area 10 Common Node
High Dunes Gather / 3-5 tries x1 10%
Area 10 Rare Node
High Verdant Hills Gather / 3-5 tries x1 15%
Area 2 Fixed Node
High Verdant Hills Gather / 4-6 tries x1 20%
Area 2 Rare Node
High Verdant Hills Gather / 4-6 tries x1 20%
Area 3 Rare Node
High Verdant Hills Gather / 4-6 tries x1 20%
Area 4 Rare Node
High Verdant Hills Gather / 3-5 tries x1 20%
Area 6 Fixed Node
High Verdant Hills Gather / 4-6 tries x1 20%
Area 6 Rare Node
High Verdant Hills Gather / 3-5 tries x1 20%
Area 7 Fixed Node
High Verdant Hills Insect / 4-6 tries x1 20%
Area 8 Rare Node
High Verdant Hills Gather / 4-6 tries x1 20%
Area 9 Rare Node
High Verdant Hills Gather / 4-6 tries x1 20%
Area 10 Rare Node
High Arctic Ridge Gather / 4-6 tries x1 10%
Area 1 Common Node
High Arctic Ridge Gather / 4-6 tries x1 15%
Area 2 Fixed Node
High Arctic Ridge Gather / 3-5 tries x1 20%
Area 5 Fixed Node
High Arctic Ridge Gather / 4-6 tries x1 15%
Area 6 Fixed Node
High Arctic Ridge Gather / 4-6 tries x1 10%
Area 7 Common Node
High Arctic Ridge Gather / 3-5 tries x1 20%
Area 8 Fixed Node
High Arctic Ridge Gather / 4-6 tries x1 10%
Area 8 Common Node
High Misty Peaks Gather / 3-5 tries x1 30%
Area 2 Common Node
High Misty Peaks Gather / 3-5 tries x1 35%
Area 4 Fixed Node
High Misty Peaks Gather / 3-5 tries x1 30%
Area 4 Common Node
High Misty Peaks Gather / 3-5 tries x1 30%
Area 6 Common Node
High Marshlands Gather / 3-5 tries x1 20%
Area 2 Fixed Node
High Marshlands Gather / 3-5 tries x1 10%
Area 2 Common Node
High Marshlands Gather / 3-5 tries x1 25%
Area 2 Rare Node
High Marshlands Gather / 3-5 tries x1 10%
Area 3 Common Node
High Marshlands Gather / 4-6 tries x1 25%
Area 3 Rare Node
High Marshlands Gather / 3-5 tries x1 20%
Area 3 Common Node
High Marshlands Gather / 3-5 tries x1 10%
Area 4 Common Node
High Marshlands Gather / 3-5 tries x1 25%
Area 4 Rare Node
High Marshlands Gather / 3-5 tries x1 20%
Area 5 Fixed Node
High Marshlands Gather / 3-5 tries x1 10%
Area 6 Common Node
High Marshlands Gather / 3-5 tries x1 25%
Area 6 Rare Node
High Marshlands Gather / 3-5 tries x1 20%
Area 6 Common Node
High Marshlands Gather / 3-5 tries x1 20%
Area 9 Common Node
High Ancestral Steppe Gather / 3-4 tries x1 20%
Area 1 Common Node
High Ancestral Steppe Gather / 3-4 tries x1 25%
Area 1 Rare Node
High Ancestral Steppe Gather / 3-4 tries x2 10%
Area 1 Rare Node
High Ancestral Steppe Gather / 3-4 tries x1 20%
Area 1 Common Node
High Ancestral Steppe Gather / 3-4 tries x1 25%
Area 1 Rare Node
High Ancestral Steppe Gather / 3-4 tries x2 10%
Area 1 Rare Node
High Ancestral Steppe Gather / 3-4 tries x1 20%
Area 3 Common Node
High Ancestral Steppe Gather / 3-4 tries x1 25%
Area 3 Rare Node
High Ancestral Steppe Gather / 3-4 tries x2 10%
Area 3 Rare Node
High Ancestral Steppe Gather / 3-4 tries x1 20%
Area 3 Common Node
High Ancestral Steppe Gather / 3-4 tries x1 25%
Area 3 Rare Node
High Ancestral Steppe Gather / 3-4 tries x2 10%
Area 3 Rare Node
High Frozen Seaway Gather / 4-5 tries x1 40%
Area 3 Fixed Node
High Frozen Seaway Gather / 3-5 tries x1 30%
Area 4 Common Node
High Frozen Seaway Gather / 3-5 tries x2 15%
Area 4 Common Node
High Frozen Seaway Gather / 4-5 tries x1 20%
Area 4 Rare Node
High Frozen Seaway Gather / 4-5 tries x2 5%
Area 4 Rare Node
High Frozen Seaway Gather / 2-3 tries x1 30%
Area 8 Common Node
High Frozen Seaway Gather / 2-3 tries x2 15%
Area 8 Common Node
High Frozen Seaway Gather / 4-5 tries x1 20%
Area 8 Rare Node
High Frozen Seaway Gather / 4-5 tries x2 5%
Area 8 Rare Node
High Frozen Seaway Gather / 3-4 tries x1 40%
Area 9 Fixed Node
Meownster Hunters (Maps)
Low Desert Grass x1 20%
Low Desert Grass x2 20%
High Desert Grass x1 20%
High Desert Grass x2 20%
Low Wetlands Grass x1 20%
Low Wetlands Grass x2 20%
High Wetlands Grass x1 20%
High Wetlands Grass x2 20%

Usage


Weapons (Create)
Aloe Blade 1 x10
Teddybear 1 x10
Addled Beers 1 x8
Azumand Wind 1 x10
Weapons (Upgrade)
Moofire Cannon 2 x10
Combinations
Raw Meat + Sleep Herb = Drugged Meat
Throwing Knife + Sleep Herb = Sleep Knife
Sleep Herb + Huskberry = Sleep S Lv1
Sleep Herb + Empty Phial = Sleep Coating
Sleep Herb + Parashroom = Tranquilizer




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