Exciteshroom

This one has a very strange aroma... But is it edible? Only one way to find out.

3
Rare
10
Carry
18z
Sell



Acquire


Maps
Low Dunes Gather / 3-4 tries x1 30%
Area 9 Common Node
Low Deserted Island Gather / 4-6 tries x1 30%
Area 3 Rare Node
Low Deserted Island Gather / 3-5 tries x1 15%
Area 3 Common Node
Low Deserted Island Gather / 3-5 tries x1 30%
Area 3 Fixed Node
Low Marshlands Gather / 4-6 tries x1 20%
Area 2 Rare Node
Low Deserted Island Gather / 4-6 tries x1 30%
Area 2 Rare Node
Low Deserted Island Gather / 3-5 tries x1 15%
Area 2 Common Node
Low Deserted Island Gather / 3-5 tries x1 30%
Area 2 Fixed Node
Low Marshlands Gather / 4-6 tries x1 10%
Area 4 Fixed Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 4 Rare Node
Low Marshlands Gather / 4-6 tries x1 20%
Area 4 Rare Node
Low Dunes Gather / 3-4 tries x2 20%
Area 9 Rare Node
Low Dunes Gather / 3-4 tries x1 30%
Area 9 Rare Node
Low Dunes Gather / 3-5 tries x1 40%
Area 9 Fixed Node
Low Marshlands Gather / 4-6 tries x1 10%
Area 6 Fixed Node
Low Marshlands Gather / 4-6 tries x1 20%
Area 6 Rare Node
Low Dunes Gather / 3-4 tries x2 20%
Area 8 Rare Node
Low Dunes Gather / 3-4 tries x1 30%
Area 8 Rare Node
Low Dunes Gather / 3-4 tries x1 30%
Area 8 Common Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 5 Rare Node
Low Marshlands Gather / 4-6 tries x1 10%
Area 5 Fixed Node
Low Dunes Gather / 5-6 tries x1 40%
Area 6 Fixed Node
Low Marshlands Gather / 4-6 tries x1 20%
Area 5 Rare Node
Low Dunes Gather / 3-5 tries x1 40%
Area 5 Fixed Node
High Marshlands Gather / 4-6 tries x1 20%
Area 2 Rare Node
High Marshlands Gather / 4-6 tries x1 20%
Area 6 Rare Node
High Ancestral Steppe Gather / 3-5 tries x1 15%
Area 3 Fixed Node
High Ancestral Steppe Gather / 3-5 tries x1 15%
Area 1 Fixed Node
High Marshlands Gather / 3-4 tries x1 25%
Secret Fixed Node
High Marshlands Gather / 4-6 tries x1 10%
Area 6 Fixed Node
High Marshlands Gather / 3-5 tries x1 20%
Area 5 Rare Node
High Ancestral Steppe Gather / 4-6 tries x1 15%
Area 8 Fixed Node
High Primal Forest Gather / 3-4 tries x1 25%
Area 2 Rare Node
High Primal Forest Gather / 3-5 tries x1 20%
Area 5 Fixed Node
High Primal Forest Gather / 4-5 tries x1 20%
Area 6 Fixed Node
High Primal Forest Gather / 3-5 tries x1 25%
Area 6 Rare Node
High Primal Forest Gather / 3-4 tries x1 25%
Area 9 Rare Node
High Volcanic Hollow Gather / 3-4 tries x1 10%
Area 1 Common Node
High Volcanic Hollow Gather / 3-4 tries x1 15%
Area 1 Rare Node
High Volcanic Hollow Gather / 3-4 tries x1 10%
Area 2 Common Node
High Volcanic Hollow Gather / 3-4 tries x1 15%
Area 2 Rare Node
High Volcanic Hollow Gather / 3-4 tries x1 10%
Area 4 Common Node
High Volcanic Hollow Gather / 4-5 tries x1 15%
Area 4 Rare Node
High Volcanic Hollow Gather / 2-4 tries x1 10%
Area 6 Common Node
High Volcanic Hollow Gather / 2-4 tries x1 15%
Area 6 Rare Node
High Volcanic Hollow Gather / 3-4 tries x1 10%
Area 8 Common Node
High Volcanic Hollow Gather / 3-4 tries x1 15%
Area 8 Rare Node
High Dunes Gather / 3-4 tries x2 20%
Area 9 Rare Node
High Jurassic Frontier Gather / 3-5 tries x1 15%
Area 3 Fixed Node
High Jurassic Frontier Gather / 4-6 tries x1 15%
Area 4 Fixed Node
High Jurassic Frontier Gather / 3-5 tries x1 20%
Area 4 Fixed Node
High Dunes Gather / 3-5 tries x1 40%
Area 5 Fixed Node
High Dunes Gather / 5-6 tries x1 40%
Area 6 Fixed Node
High Dunes Gather / 3-4 tries x1 30%
Area 8 Common Node
High Dunes Gather / 3-4 tries x1 30%
Area 8 Rare Node
High Dunes Gather / 3-4 tries x2 20%
Area 8 Rare Node
High Dunes Gather / 3-5 tries x1 40%
Area 9 Fixed Node
High Dunes Gather / 3-4 tries x1 30%
Area 9 Common Node
High Dunes Gather / 3-4 tries x1 30%
Area 9 Rare Node
High Marshlands Gather / 4-6 tries x1 20%
Area 5 Rare Node
High Deserted Island Gather / 3-5 tries x1 30%
Area 2 Fixed Node
High Deserted Island Gather / 3-5 tries x1 15%
Area 2 Common Node
High Deserted Island Gather / 4-6 tries x1 30%
Area 2 Rare Node
High Deserted Island Gather / 3-5 tries x1 30%
Area 3 Fixed Node
High Deserted Island Gather / 3-5 tries x1 15%
Area 3 Common Node
High Deserted Island Gather / 4-6 tries x1 30%
Area 3 Rare Node
High Jurassic Frontier Gather / 4-6 tries x1 20%
Area 2 Fixed Node
High Marshlands Gather / 4-6 tries x1 10%
Area 4 Fixed Node
High Marshlands Gather / 3-5 tries x1 20%
Area 4 Rare Node
High Marshlands Gather / 4-6 tries x1 20%
Area 4 Rare Node
High Marshlands Gather / 4-6 tries x1 10%
Area 5 Fixed Node
Meownster Hunters (Maps)
Low Desert Mushroom x2 60%
High Desert Mushroom x2 20%
High Desert Mushroom x2 10%
Low Coast Mushroom x1 20%
Low Coast Mushroom x2 20%
High Coast Mushroom x1 20%
High Coast Mushroom x2 20%
Low Volcano Mushroom x1 20%
Low Volcano Mushroom x2 20%
High Volcano Mushroom x1 20%
High Volcano Mushroom x2 20%

Usage


Weapons (Upgrade)
White Dango 2 x4
Bone Horn 4 x5
Combinations
Bomb Casing + Exciteshroom = Farcaster




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