Blue Mushroom

Rare mushroom with a power-enhancing effect.

2
Rare
10
Carry
2z
Sell



Acquire


Monsters
Mosswine
Low Body Carve x1 45%
High Body Carve x1 42%
Quests
[Village★1] Find the Ferns x3 34%
[Village★2] Fungal Fad x3 34%
[Village★3] The Fungus Among Us x3 34%
[Village★3] Financial Focus on Fungus x3 30%
[Village★6] Advanced: Fungus Fetchin' x3 30%
[Guild★1] Financial Focus on Fungus x3 30%
[Guild★2] Collect to Combine x3 30%
[Guild★4] Ancestral Steppe Fungus Run x3 30%
[Village★2] Jurassic Fungologist x3 28%
[Village★5] Fungus Fetch x3 25%
[Village★1] Find the Ferns x1 15%
[Village★1] Due for Dragon Amber x1 15%
[Village★1] Medicinal Moths x1 15%
[Village★1] Horns o' Plenty x1 15%
[Village★1] A Fungal Hunt x1 15%
[Village★1] Wipe Out! x1 15%
[Village★1] Another Pack Attack x1 15%
[Village★2] Vaulting Outlaw x1 15%
[Village★2] Rambunctious Rhenoplos x1 15%
[Village★2] On the Rebound x1 15%
[Village★2] A Berry Good Idea x1 15%
[Village★2] A Fern is Forever x1 15%
[Village★2] Jurassic Frontier Accounting x1 15%
[Village★3] Bit by the Fashion Bug x1 15%
[Village★3] Tumultuous Sprouts x1 15%
[Village★3] Fishy Favor x1 15%
[Village★4] Unlock the Secret to... x1 15%
[Village★4] A Unique Cuppa x1 15%
[Guild★1] Boot to the Head x1 15%
[Guild★1] Tackling the Tetsucabra x1 15%
[Guild★1] Lost in the Jurassic Frontier x1 15%
[Guild★1] Red-Faced Ruffians x1 15%
[Guild★1] A Fern is Forever x1 15%
[Guild★2] Rocking Rhenoplos x1 15%
[Guild★3] Fossilized Memories x1 15%
[Village★2] Prowler's First Errand x1 15%
[Village★2] Jurassic Fungologist x1 15%
[Village★2] Lucky Frontier Cat x1 15%
[Guild★1] Dance: The Final Frontier x1 15%
[Guild★2] Running with the Night x1 15%
[Village★2] Bullfango Tango x2 15%
[Village★2] The Mountain Roughrider x2 15%
[Village★3] Bully the Bullfango x2 15%
[Village★5] Behind Closed Ores x2 15%
[Guild★2] Fresh is Best x2 15%
[Village★1] A Fungal Hunt x3 15%
[Village★2] A Fern is Forever x3 15%
[Village★3] Tumultuous Sprouts x3 15%
[Guild★1] Boot to the Head x3 15%
[Village★2] Hunt Down the Velocidrome! x1 12%
[Village★2] Slay the Velociprey! x1 12%
[Village★2] Bullfango Tango x1 12%
[Village★2] Prime Premium Sashimi x1 12%
[Village★2] Verdant Hills Accounting x1 12%
[Village★3] Farming Frustrations x1 12%
[Village★3] Financial Focus on Fungus x1 12%
[Village★3] Into the Wyvern's Den x1 12%
[Village★3] The Fungus Among Us x1 12%
[Village★3] Moofah Must-haves x1 12%
[Village★3] Deserted Island Accounting x1 12%
[Village★5] Fungus Fetch x1 12%
[Guild★1] Hunt Down the Velocidrome! x1 12%
[Guild★1] Local Threat x1 12%
[Guild★1] Financial Focus on Fungus x1 12%
[Guild★1] Farming Frustrations x1 12%
[Guild★2] Fresh is Best x1 12%
[Guild★2] Bnahabra Bloodbath x1 12%
[Village★3] Verdant Hills Bully x1 12%
[Village★3] Lucky Hills Cat x1 12%
[Village★3] Felyne Fishing Weekly x1 12%
[Village★3] Grooming the Moofahs x1 12%
[Village★4] Dash It All x1 12%
[Village★5] An Offer You Can't Relieve x1 12%
[Guild★2] A Cricket to Love x1 12%
[Event] Initiate: Operation Moofah x1 12%
[Village★2] Arzuros the Azure Beast x1 10%
[Village★2] Bye Bye Jaggia x1 10%
[Village★2] Howling Harassment x1 10%
[Village★2] Fungal Fad x1 10%
[Village★2] Sunsnug Sprout Courier x1 10%
[Village★2] Misty Peaks Accounting x1 10%
[Village★3] Bully the Bullfango x1 10%
[Village★3] For Whom the Egg Yolks x1 10%
[Village★3] A Forest Fracas x1 10%
[Village★3] Royal Honey Hunt x1 10%
[Village★4] Peddling Practice x1 10%
[Guild★1] Bulldrome of the Peaks x1 10%
[Guild★1] The Ingredient of Legend x1 10%
[Guild★1] Royal Spit Take x1 10%
[Guild★1] A Mother's Woes x1 10%
[Guild★1] Jaggi Junket x1 10%
[Guild★1] The Next Best Thing x1 10%
[Guild★2] Bye Bye Jaggia x1 10%
[Village★3] The Mining Drag x1 10%
[Village★4] An Offer You Can't Refuse x1 10%
[Guild★1] Lucky Mountain Cat x1 10%
[Village★6] Advanced: Fungus Fetchin' x2 10%
[Guild★4] Bullfango Brigade x2 10%
[Guild★4] Delicious White Livers x2 10%
[Guild★4] Netting Neopterons x2 10%
[Guild★6] Open Season for Jaggia x2 10%
[Event] Animal Crossing: Picnic Day x2 10%
[Guild★4] Bullfango Brigade x4 10%
[Guild★4] Clash of Rivals x4 10%
[Guild★6] Bug Bite x4 10%
[Village★5] Fungus Fetch x5 10%
[Guild★4] Poison Paralysis Pinch x6 10%
[Guild★4] Hair of the Dog x6 10%
[Guild★6] Volcanic Hollow Accounting x6 10%
[Guild★4] Splash in the Moonlight x2 8%
[Guild★5] Fish On! x2 8%
Maps
Low Jurassic Frontier Gather / 2-4 tries x1 35%
Area 2 Common Node
Low Jurassic Frontier Gather / 2-4 tries x2 15%
Area 2 Common Node
Low Jurassic Frontier Gather / 2-4 tries x2 15%
Area 2 Rare Node
Low Jurassic Frontier Gather / 4-6 tries x1 65%
Area 3 Fixed Node
Low Jurassic Frontier Gather / 4-6 tries x2 8%
Area 3 Fixed Node
Low Jurassic Frontier Gather / 3-5 tries x1 65%
Area 4 Fixed Node
Low Jurassic Frontier Gather / 3-5 tries x2 8%
Area 4 Fixed Node
Low Jurassic Frontier Gather / 2-4 tries x1 35%
Area 7 Common Node
Low Jurassic Frontier Gather / 2-4 tries x2 15%
Area 7 Common Node
Low Jurassic Frontier Gather / 2-4 tries x2 15%
Area 7 Rare Node
Low Jurassic Frontier Gather / 2-4 tries x1 35%
Area 8 Common Node
Low Jurassic Frontier Gather / 2-4 tries x2 15%
Area 8 Common Node
Low Jurassic Frontier Gather / 2-4 tries x2 15%
Area 8 Rare Node
Low Dunes Gather / 3-5 tries x1 20%
Area 5 Fixed Node
Low Dunes Gather / 5-6 tries x1 20%
Area 6 Fixed Node
Low Dunes Gather / 3-4 tries x1 30%
Area 8 Common Node
Low Dunes Gather / 3-4 tries x2 10%
Area 8 Common Node
Low Dunes Gather / 3-5 tries x1 20%
Area 9 Fixed Node
Low Dunes Gather / 3-4 tries x1 30%
Area 9 Common Node
Low Dunes Gather / 3-4 tries x2 10%
Area 9 Common Node
Low Verdant Hills Gather / 3-5 tries x1 40%
Area 4 Common Node
Low Verdant Hills Gather / 3-5 tries x1 25%
Area 4 Rare Node
Low Verdant Hills Gather / 3-5 tries x1 40%
Area 6 Common Node
Low Verdant Hills Gather / 3-5 tries x1 25%
Area 6 Rare Node
Low Verdant Hills Gather / 3-5 tries x1 40%
Area 7 Common Node
Low Verdant Hills Gather / 3-5 tries x1 25%
Area 7 Rare Node
Low Verdant Hills Gather / 3-5 tries x1 65%
Area 8 Fixed Node
Low Verdant Hills Gather / 3-5 tries x2 8%
Area 8 Fixed Node
Low Verdant Hills Gather / 3-5 tries x1 40%
Area 8 Common Node
Low Verdant Hills Gather / 3-5 tries x1 25%
Area 8 Rare Node
Low Verdant Hills Gather / 3-5 tries x1 40%
Area 9 Common Node
Low Verdant Hills Gather / 3-5 tries x1 25%
Area 9 Rare Node
Low Verdant Hills Gather / 3-5 tries x1 65%
Area 10 Fixed Node
Low Verdant Hills Gather / 3-5 tries x2 8%
Area 10 Fixed Node
Low Verdant Hills Gather / 3-5 tries x1 40%
Area 11 Common Node
Low Verdant Hills Gather / 3-5 tries x1 25%
Area 11 Rare Node
Low Arctic Ridge Gather / 6-8 tries x1 80%
Area 3 Fixed Node
Low Misty Peaks Gather / 3-5 tries x1 40%
Area 2 Fixed Node
Low Misty Peaks Gather / 3-5 tries x2 30%
Area 2 Fixed Node
Low Misty Peaks Gather / 3-5 tries x1 40%
Area 5 Fixed Node
Low Misty Peaks Gather / 3-5 tries x2 30%
Area 5 Fixed Node
Low Deserted Island Gather / 3-5 tries x1 35%
Area 2 Common Node
Low Deserted Island Gather / 3-5 tries x1 35%
Area 3 Common Node
Low Deserted Island Gather / 4-6 tries x1 30%
Area 6 Fixed Node
Low Deserted Island Gather / 4-6 tries x2 15%
Area 6 Fixed Node
Low Deserted Island Gather / 4-6 tries x1 30%
Area 7 Fixed Node
Low Deserted Island Gather / 4-6 tries x2 15%
Area 7 Fixed Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 2 Common Node
Low Marshlands Gather / 4-6 tries x1 20%
Area 4 Fixed Node
Low Marshlands Gather / 4-6 tries x2 15%
Area 4 Fixed Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 4 Common Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 4 Common Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 5 Common Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 5 Common Node
Low Marshlands Gather / 4-6 tries x1 20%
Area 6 Fixed Node
Low Marshlands Gather / 4-6 tries x2 15%
Area 6 Fixed Node
Low Marshlands Gather / 3-5 tries x1 20%
Area 6 Common Node
High Jurassic Frontier Gather / 2-4 tries x1 35%
Area 2 Common Node
High Jurassic Frontier Gather / 2-4 tries x2 15%
Area 2 Common Node
High Jurassic Frontier Gather / 2-4 tries x2 15%
Area 2 Rare Node
High Jurassic Frontier Gather / 3-5 tries x1 35%
Area 3 Fixed Node
High Jurassic Frontier Gather / 3-5 tries x2 15%
Area 3 Fixed Node
High Jurassic Frontier Gather / 4-6 tries x1 35%
Area 4 Fixed Node
High Jurassic Frontier Gather / 4-6 tries x2 15%
Area 4 Fixed Node
High Jurassic Frontier Gather / 2-4 tries x1 35%
Area 7 Common Node
High Jurassic Frontier Gather / 2-4 tries x2 15%
Area 7 Common Node
High Jurassic Frontier Gather / 2-4 tries x2 15%
Area 7 Rare Node
High Jurassic Frontier Gather / 2-4 tries x1 35%
Area 8 Common Node
High Jurassic Frontier Gather / 2-4 tries x2 15%
Area 8 Common Node
High Jurassic Frontier Gather / 2-4 tries x2 15%
Area 8 Rare Node
High Dunes Gather / 3-5 tries x1 20%
Area 5 Fixed Node
High Dunes Gather / 5-6 tries x1 20%
Area 6 Fixed Node
High Dunes Gather / 3-4 tries x1 30%
Area 8 Common Node
High Dunes Gather / 3-4 tries x2 10%
Area 8 Common Node
High Dunes Gather / 3-5 tries x1 20%
Area 9 Fixed Node
High Dunes Gather / 3-4 tries x1 30%
Area 9 Common Node
High Dunes Gather / 3-4 tries x2 10%
Area 9 Common Node
High Verdant Hills Gather / 3-5 tries x1 30%
Area 4 Common Node
High Verdant Hills Gather / 3-5 tries x1 20%
Area 4 Rare Node
High Verdant Hills Gather / 3-5 tries x1 30%
Area 6 Common Node
High Verdant Hills Gather / 3-5 tries x1 20%
Area 6 Rare Node
High Verdant Hills Gather / 3-5 tries x1 30%
Area 7 Common Node
High Verdant Hills Gather / 3-5 tries x1 20%
Area 7 Rare Node
High Verdant Hills Gather / 3-5 tries x1 55%
Area 8 Fixed Node
High Verdant Hills Gather / 3-5 tries x2 10%
Area 8 Fixed Node
High Verdant Hills Insect / 3-5 tries x1 30%
Area 8 Common Node
High Verdant Hills Insect / 3-5 tries x1 20%
Area 8 Rare Node
High Verdant Hills Gather / 3-5 tries x1 30%
Area 9 Common Node
High Verdant Hills Gather / 3-5 tries x1 20%
Area 9 Rare Node
High Verdant Hills Gather / 3-5 tries x1 55%
Area 10 Fixed Node
High Verdant Hills Gather / 3-5 tries x2 10%
Area 10 Fixed Node
High Verdant Hills Gather / 3-5 tries x1 30%
Area 11 Common Node
High Verdant Hills Gather / 3-5 tries x1 20%
Area 11 Rare Node
High Arctic Ridge Gather / 6-8 tries x1 80%
Area 3 Fixed Node
High Misty Peaks Gather / 3-5 tries x1 40%
Area 2 Fixed Node
High Misty Peaks Gather / 3-5 tries x2 30%
Area 2 Fixed Node
High Misty Peaks Gather / 3-5 tries x1 40%
Area 5 Fixed Node
High Misty Peaks Gather / 3-5 tries x2 30%
Area 5 Fixed Node
High Deserted Island Gather / 3-5 tries x1 35%
Area 2 Common Node
High Deserted Island Gather / 3-5 tries x1 35%
Area 3 Common Node
High Deserted Island Gather / 4-6 tries x1 30%
Area 6 Fixed Node
High Deserted Island Gather / 4-6 tries x2 15%
Area 6 Fixed Node
High Deserted Island Gather / 4-6 tries x1 30%
Area 7 Fixed Node
High Deserted Island Gather / 4-6 tries x2 15%
Area 7 Fixed Node
High Marshlands Gather / 3-5 tries x1 25%
Area 2 Common Node
High Marshlands Gather / 4-6 tries x1 20%
Area 4 Fixed Node
High Marshlands Gather / 4-6 tries x2 15%
Area 4 Fixed Node
High Marshlands Gather / 3-5 tries x1 25%
Area 4 Common Node
High Marshlands Gather / 3-5 tries x1 25%
Area 4 Common Node
High Marshlands Gather / 3-5 tries x1 25%
Area 5 Common Node
High Marshlands Gather / 3-5 tries x1 25%
Area 5 Common Node
High Marshlands Gather / 4-6 tries x1 20%
Area 6 Fixed Node
High Marshlands Gather / 4-6 tries x2 15%
Area 6 Fixed Node
High Marshlands Gather / 3-5 tries x1 25%
Area 6 Common Node
High Ancestral Steppe Gather / 3-5 tries x1 30%
Area 1 Fixed Node
High Ancestral Steppe Gather / 3-5 tries x2 15%
Area 1 Fixed Node
High Ancestral Steppe Gather / 3-5 tries x3 8%
Area 1 Fixed Node
High Ancestral Steppe Gather / 3-5 tries x1 25%
Area 2 Common Node
High Ancestral Steppe Gather / 3-5 tries x1 25%
Area 2 Common Node
High Ancestral Steppe Gather / 3-5 tries x1 30%
Area 3 Fixed Node
High Ancestral Steppe Gather / 3-5 tries x2 15%
Area 3 Fixed Node
High Ancestral Steppe Gather / 3-5 tries x3 8%
Area 3 Fixed Node
High Ancestral Steppe Gather / 3-5 tries x1 25%
Area 4 Common Node
High Ancestral Steppe Gather / 3-5 tries x1 25%
Area 6 Common Node
High Ancestral Steppe Gather / 4-6 tries x1 30%
Area 8 Fixed Node
High Ancestral Steppe Gather / 4-6 tries x2 15%
Area 8 Fixed Node
High Ancestral Steppe Gather / 4-6 tries x3 8%
Area 8 Fixed Node
High Ancestral Steppe Gather / 3-5 tries x1 25%
Area 8 Common Node
High Ancestral Steppe Gather / 3-5 tries x1 25%
Area 9 Common Node
High Primal Forest Gather / 3-5 tries x1 85%
Area 2 Fixed Node
High Primal Forest Gather / 3-5 tries x1 5%
Area 5 Fixed Node
High Primal Forest Gather / 4-5 tries x1 5%
Area 6 Fixed Node
High Primal Forest Gather / 3-5 tries x1 85%
Area 9 Fixed Node
High Volcanic Hollow Gather / 3-5 tries x1 60%
Area 2 Fixed Node
High Volcanic Hollow Gather / 3-5 tries x1 60%
Area 7 Fixed Node
Meownster Hunters (Maps)
Low Forest Mushroom x1 50%
Low Forest Mushroom x2 60%
High Forest Mushroom x1 30%
High Forest Mushroom x2 20%
High Forest Mushroom x3 50%
High Forest Mushroom x2 10%
Low Desert Mushroom x1 20%
Low Desert Mushroom x2 20%
High Desert Mushroom x1 20%
High Desert Mushroom x2 20%
Low Coast Mushroom x1 20%
Low Coast Mushroom x2 20%
High Coast Mushroom x1 20%
High Coast Mushroom x2 20%

Usage


Weapons (Create)
Bone Horn 1 x1
Weapons (Upgrade)
Bone Horn 2 x5
Bone Horn 6 x8
Combinations
Herb + Blue Mushroom = Potion
Godbug + Blue Mushroom = Nutrients
Blue Mushroom + Antidote Herb = Antidote




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