Giftpilz

Die Vernunft verbietet, den giftigen Pilz zu essen, aber schreib ihn nicht völlig ab.

2
Selteinheit
10
Trage
8z
Verkaufe



Erhalten


Gebiete
Low Jura-Grenzland 2~4 tries x1 25%
Area 2 20% spawn
Low Jura-Grenzland 4~6 tries x1 25%
Area 2 100% spawn
Low Jura-Grenzland 3~5 tries x1 25%
Area 4 100% spawn
Low Jura-Grenzland 2~4 tries x1 25%
Area 7 20% spawn
Low Jura-Grenzland 2~4 tries x1 25%
Area 8 20% spawn
Low Jura-Grenzland 2~4 tries x1 25%
Area 9 100% spawn
Low Jura-Grenzland 3~5 tries x1 50%
Area 10 100% spawn
Low Jura-Grenzland 2~4 tries x1 25%
Area 10 100% spawn
Low Jura-Grenzland 2~4 tries x1 25%
Area 10 100% spawn
Low Jura-Grenzland 2~4 tries x1 25%
Area 11 100% spawn
Low Nebelgipfel 3~5 tries x1 25%
Area 5 80% spawn
Low Nebelgipfel 4~6 tries x1 10%
Area 5 20% spawn
Low Nebelgipfel 3~5 tries x1 25%
Area 7 80% spawn
Low Nebelgipfel 6~10 tries x1 15%
Area 7 100% spawn
Low Nebelgipfel 4~6 tries x1 10%
Area 7 20% spawn
Low Nebelgipfel 3~5 tries x1 25%
Area 9 80% spawn
Low Nebelgipfel 4~6 tries x1 10%
Area 9 20% spawn
Low Marschland 4~6 tries x1 20%
Area 2 20% spawn
Low Marschland 3~5 tries x1 15%
Area 2 80% spawn
Low Marschland 3~5 tries x1 20%
Area 4 20% spawn
Low Marschland 4~6 tries x1 20%
Area 4 20% spawn
Low Marschland 4~6 tries x1 20%
Area 4 100% spawn
Low Marschland 3~5 tries x1 15%
Area 4 80% spawn
Low Marschland 3~5 tries x1 15%
Area 4 80% spawn
Low Marschland 3~5 tries x1 20%
Area 5 20% spawn
Low Marschland 4~6 tries x1 20%
Area 5 20% spawn
Low Marschland 3~5 tries x1 15%
Area 5 80% spawn
Low Marschland 3~5 tries x1 15%
Area 5 80% spawn
Low Marschland 4~6 tries x1 20%
Area 6 20% spawn
Low Marschland 4~6 tries x1 20%
Area 6 100% spawn
Low Marschland 3~5 tries x1 15%
Area 6 80% spawn
Low Ur-Wald 3~5 tries x1 77%
Area 5 100% spawn
Low Ur-Wald 4~5 tries x1 77%
Area 6 100% spawn
High Nebelgipfel 3~5 tries x1 15%
Area 5 80% spawn
High Nebelgipfel 6~10 tries x1 15%
Area 7 100% spawn
High Nebelgipfel 3~5 tries x1 15%
Area 7 80% spawn
High Nebelgipfel 3~5 tries x1 15%
Area 9 80% spawn
High Marschland 3~5 tries x1 20%
Area 2 80% spawn
High Marschland 4~6 tries x1 20%
Area 2 20% spawn
High Marschland 3~5 tries x1 20%
Area 4 80% spawn
High Marschland 4~6 tries x1 20%
Area 4 20% spawn
High Marschland 3~5 tries x1 20%
Area 4 80% spawn
High Marschland 3~5 tries x1 20%
Area 4 20% spawn
High Marschland 4~6 tries x1 20%
Area 4 100% spawn
High Marschland 3~5 tries x1 20%
Area 5 80% spawn
High Marschland 4~6 tries x1 20%
Area 5 20% spawn
High Marschland 3~5 tries x1 20%
Area 5 80% spawn
High Marschland 3~5 tries x1 20%
Area 5 20% spawn
High Marschland 3~5 tries x1 20%
Area 6 80% spawn
High Marschland 4~6 tries x1 20%
Area 6 20% spawn
High Marschland 4~6 tries x1 20%
Area 6 100% spawn
High Ur-Wald 3~5 tries x1 77%
Area 5 100% spawn
High Ur-Wald 4~5 tries x1 77%
Area 6 100% spawn
Miaunster-Jäger (Gebiete)
Low Wald Mushroom x1 20%
Low Wald Mushroom x2 20%
High Wald Mushroom x1 20%
High Wald Mushroom x2 20%
Low Moor Mushroom x2 60%
High Moor Mushroom x2 20%
High Moor Mushroom x2 10%

Verwendung


Waffen (Erschaffen)
Wyvern-Sitzstange 1 x5
Gift-Fungasax 1 x5
Waffen (Verbessern)
Chaosbogen 2 x10
Tengu-Dango 1 x4
Rüstungen (Erschaffen)
Chaospilz x4
Chaos-Platte x4
Chaos-Diadem x4
Chaos-Brigantine x4
Kombinationen
Rohes Fleisch + Giftpilz = Giftfleisch
Wurfmesser + Giftpilz = Giftmesser
Giftpilz + Hülsenbeere = Gift S St1
Giftpilz + Leere Phiole = Gift-Phiole




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